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aeRO Ragnarok Online! => Ragnarok Announcement => Topic started by: [Admin] Ba$her on June 07, 2020, 11:30:21 AM
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For the sake of explaining this, I'm making Guild, A, B and C as an example.
Guild A - Current Castle Holder
Guild B - Has no Castle
Guild C - Has no Castle
Guild alliances are not permitted during Agit King. Meaning, two guilds are forbidden to help each other to defend the castle.
I'm a member of a guild what should I do?
- If you are in the Guild A - your job is to defend your castle. You must kill all the members of Guild B , and Guild C
- If you are in the Guild B - Your goal is to go after the Emperium to get the castle. You should kill all the members of Guild A. You may kill Guild C if they attacked you, but if you intently killed members of Guild C , we will consider this as an ally with Guild A.
- If you are in Guild C - Your goal is to go after the Emperium to get the castle. You MUST kill all the members of Guild A. You may kill the members of Guild B if they attacked you, but if you intently killed members of Guild B without them hurting you, we will consider this as an ally with Guild A
What happens if I disobey these rules? You may face jail time, ban time and guild disqualification. Again this is not new, this has been the rules from earlier Agit King, I want this clear for everybody.
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What if GUILD B is trying to sabotage GUILD A by killing Guild C intentionally so that they'll get disqualified?
I feel bad for GUILD A because they don't have any advantage even though they have the agit. 2guilds vs 1 guild.
we can say GUILD A is strong, but 34 vs 68 it's unfair! :o /e29
We all know there's only 2 guilds fighting in turbo why not just add the capacity of the members so that there will be no jail time, guild disqualification, ban time
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Then members of GUILD B will go to jail if they do it intentionally. Having just 2 big guilds will cause lag in the server sir Igi ;)
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The best solution for this is to increase the guild member capacity making it even 45 or 50. Because the 2 enemy guilds are both 34/34. It will be a very large disadvantage for the castle holder only having 34 members against 68 enemies.
On the other hand, luigi`s opinion really makes sense.
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Uhmm if I may sirs;
-If guild B and C goal is to attack and kill Guild A, but have the option to “may kill” Guild B and Guild C (vice versa)
It means that we are allowing 68 players going against 34 players of Guild A who is defending the Agit. ( big disadvantage to the holder. )
-if Guild B or Guild C intently kill each other it will be deemed as allies of Guild A, (Another disadvantage to the holder )
-if Guild B uses LoV does this mean they intently attacking Guild C or if Guild C uses spread attack does this also mean that they are intently attacking Guild B while attacking Guild A. ( another disadvantage to the holder and to the guys who will be jailed if “caught”. )
This is only my two cents.
-ciao /ph /ph /e3
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GM Basher has a point. Because why would non-castle holder(s) attack each other if their main goal is to destroy the Emperium. So that is illogical. Guilds B and C share the same goal and it is to break Guild A's defense. Yes it will look like B and C are teaming up because not killing each does benefit them both (as the saying goes " the enemy of my enemy is my friend " ).
Also if we are talking bout advantages castle holders can warp instantly and be on the castle grounds after they get killed. While Guild's B and C have to walk all the way to get in position or regroup before fighting Guild A again.
On the other hand I agree with increase guild member capacity. Maybe +7 Extra members for 1 full party? Mehh
Goodluck guys!
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Then members of GUILD B will go to jail if they do it intentionally. Having just 2 big guilds will cause lag in the server sir Igi ;)
Hnd po ako yan boss ah hahaha
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-- If you are in the Guild B - Your goal is to go after the Emperium to get the castle. You should kill all the members of Guild A. You may kill Guild C if they attacked you, but if you intently killed members of Guild C , we will consider this as an ally with Guild A.--
it already happened that Guild B attacks Guild C even there's no alliance between Guild A and Guild B.
possibilities:
1. some members of Guild A are also members of Guild together with other non Guild A member.
2. even Guild A aren't in alliance with Guild B but the members of Guild B are the excess members of Guild A.
3. some of Guild A members are in party with Guild B, they might not hit each other as long as they're in same party during WOE.
those are just possibilities, but it happened.